Xavyer

Description:

Xavyer the Darkland Ranger

Male Rockseer Rogue 6/Horizon Walker 2 | Ranger(Deep Walker/Guide) 6
NG Medium Humanoid (Elf)
Init + 6 (+ 18 Underground)
Senses Perception + 19 (+ 31 Underground)

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DEFENSE

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AC 23, touch 16, flat-footed 17 (+ 5 armor, + 1 shield, + 6 Dex, +1 Size)
hp 48
Fort + 5, Ref + 11, Will + 7
Defensive Abilities

  • Trap Sense +2
  • Uncanny Dodge

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OFFENSE

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Speed 30 ft.

+ 1 Composite Longbow (str + 2), Darkwood

  1. Normal + 16/+ 11 | PB + 17/+12 (1d8 + 3|PB 1d8 + 4, 19 – 20/x3)
    • Rapid Shot + 14/+ 14/+ 9 | PB + 15/+ 15/+ 10 (1d8 + 3 | PB 1d8 + 4, 19 – 20/x3)
    • Deadly Aim + 14/+ 9 | PB + 15/+ 10 (1d8 + 7 | PB 1d8 + 8, 19 – 20/x3)
      • Rapid Shot & Deadly Aim + 12/+ 12/+ 7 | PB + 13/+ 13/+ 8 (1d8 + 7|PB 1d8 +8, 19 – 20/x3)

Hurlgaboorg

  1. Normal + 12 (2d6 + 5, 20/x2)
  2. Full Attack + 12/+ 7 (2d6 + 5, 20/x2)

Offensive Abilities

  • 2/day Ranger’s Focus (+ 4 Attack, + 4 Damage)

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STATISTICS

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Str 14, Dex 22, Con 11, Int 20, Wis 20, Cha 10
Base Attack + 6 CMB + 8 CMD 24

Traits

  • Magical Talent (Detect Magic)
  • Seeker of Brightness (Geography)

Feats

  • Racial – Nimble Moves, Skill Focus (Perception)
  • Background – Alertness, Athletic
  • Level – Point-Blank Shot, Precise Shot, Deadly Aim, Clustered Shots
  • Combat Style (Ranged) – Endurance, Rapid Shot, Manyshot

Skills

  • Acrobatics 7 = 7 Dex
  • Appraise 1 = 1 Int
  • Bluff 7 = 7 Cha
  • Climb 3 = 3 Str
  • Diplomacy 7 = 7 Cha
  • Disable Device 17 = 5 Ranks, 7 Dex, 3 Trained, 2 M. Thieves Tools
  • Disguise 7 = 7 Cha
  • Escape Artist 7 = 7 Dex
  • Fly 7 = 7 Dex
  • Heal 1 = 1 Wis
  • Intimidate 7 = 7 Cha
  • Knowledge (Dungeoneering) 9 = 5 Ranks, 1 Int, 3 Trained
  • Knowledge (Geography) 11 = 5 Ranks, 1 Int, 3 Trained, 2 Background
  • Knowledge (Nature) 9 = 5 Ranks, 1 Int, 3 Trained
  • Perception 14 = 5 Ranks, 1 Wis, 3 Trained, 2 Keen Senses, 3 Adaptability (Perception)
  • Sense Motive 1 = 1 Wis
  • Stealth 15 = 5 Ranks, 7 Dex, 3 Trained
  • Survival 9 = 5 Ranks, 1 Wis, 3 Trained
  • Swim 3 = 3 Str

Modifiers

  • Underground: + 12 Knowledge (Geography), Perception, Stealth, and Survival
  • Urban: + 8 Knowledge (Geography), Perception, Stealth, and Survival
  • Mountain:+ 6 Knowledge (Geography), Perception, Stealth, and Survival
  • Plane of Earth: + 4 Knowledge (Geography), Perception, Stealth, and Survival
  • Water: + 2 Knowledge (Geography), Perception, Stealth, and Survival
  • Track: + 3 Survival when tracking
  • Trapfinding: + 3 to Perception to find traps and Disable Device

Languages

  • Common
  • Rockseer
  • Pech
  • Duergar
  • Drow
  • Derro
  • Terran
  • Gnome
  • Svirfneblin
  • Kuo-Toa
  • Undercommon
  • Dwarven
  • Elven
  • Sylvan

SQ
Combat Gear

  • Sandal’s of Quick Reaction
  • Gloves of Reconnaissance
  • Bracer’s of Falcon’s Aim
  • Handy Haversack
  • Efficient Quiver
  • +1 Composite Longbow (Str + 2)
    • Arrows
      • 5 Normal
      • 5 Adamantine
      • 5 Alchemical Silver
      • 5 Cold Iron
    • Blunt Arrow
      • 5 Normal
      • 5 Adamantine
      • 5 Alchemical Silver
      • 5 Cold Iron
    • Flight Arrows
      • 5 Normal
      • 5 Adamantine
      • 5 Alchemical Silver
      • 5 Cold Iron
    • Smoke Arrow
      • 5 Normal
      • 5 Adamantine
      • 5 Alchemical Silver
      • 5 Cold Iron
  • Mithral Kikko
  • M. Buckler
  • Ring of Blow Returning (2 Charges)

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SPECIAL ABILITIES

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Racial

  • Elven Immunities
  • Skill Bonus (Perception)
  • Weapon Familiarity
  • Darkvision 240 ft.
  • Stone Sense
  • Stoneseer
  • Earthglide 1/day
  • Meld into Stone at will
  • Fey Build
  • Darkland Stalker
  • Light Blindness

Ranger

Rogue

Horizon Walker

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SPELLS

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Per day

  • 1st – 3

Prepared

  • 1st – Abundant Ammunition

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Equipment

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Miscellaneous Gear

  • M. Thieves Tools
  • Dungeoneering Kit, Deluxe
  • Pathfinder’s Kit
  • Spelunking Kit

Xavyer

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